> If Dr. Seuss Were a Technical Writer > > Here's an easy game to play. > Here's an easy thing to say: > > If a packet hits a pocket on a socket on a port, > And the bus is interrupted as a very last resort, > And the address of the memory makes your floppy disk abort, > Then the socket packet pocket has an error to report! > > If your cursor finds a menu item followed by a dash, > And the double-clicking icon puts your window in the trash, > And your data is corrupted 'cause the index doesn't hash, > then your situation's hopeless, and your system's gonna crash! > > You can't say this? > What a shame sir! > We'll find you > Another game sir. > > If the label on the cable on the table at your house, > Says the network is connected to the button on your mouse, > But your packets want to tunnel on another protocol, > That's repeatedly rejected by the printer down the hall, > > And your screen is all distorted by the side effects of gauss, > So your icons in the window are as wavy as a souse, > Then you may as well reboot and go out with a bang, > 'Cause as sure as I'm a poet, the sucker's gonna hang! > > When the copy of your floppy's getting sloppy on the disk, > And the microcode instructions cause unnecessary risc, > Then you have to flash your memory and you'll want to RAM your ROM. > Quickly turn off the computer and be sure to tell your mom!